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Meh, I'd say it's a cheap addition when you already have to support iOS and iPadOS devices. Also market share is secondary if people are willing to buy it as a dedicated device and it is cheap (130$) when talking about people's expenditures for this hobby.

But yeah, I'm not an Insider and I'd love to know why they're supporting the apple tv but don't offer the Android App on the Google tv platform. Maybe something about non universal remote inputs or the wildly varying hw capabilities leading to support nightmares (but that's always an issue on Android).




> cheap addition when you already have to support iOS and iPadOS devices.

Presentation form factor and input modality is different on LRUD compared to touch, 10’ vs handheld.

There’s an opportunity cost: it is better to improve the user experience on the vast majority of TV devices (eg Samsung or Android TV or Fire tv) than it is to support a tiny market share device like Apple TV that you now also need to keep up to date.


arent all apps just expo react webui wrappers nowadays?


We are specifically talking about 3D games here.


three.js then?

godot seems cool, would love to get some vision lite dev kit in a few years to play with




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