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The reality is that virtual reality and gaming technology have largely converged on DirectX and Vulkan for rendering.

I can empathize with Apple’s desire to get more adoption of Metal, but I predict it is an uphill battle to insist on it on platforms like spatial computing that is already having a very hard time to win adoption.




Forgetting about NVN and LibGNM/LibGNMX?


Maybe people would forget about them less often if they were allowed to talk about them



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