You get different results each time because of variation in seed values + non-zero 'temperatures' - eg, configured randomness.
Pedantic point: different virtualized implementations can produce different results because of differences in floating point implementation, but fundamentally they are just big chains of multiplication.
You get different results each time because of variation in seed values + non-zero 'temperatures' - eg, configured randomness.
Pedantic point: different virtualized implementations can produce different results because of differences in floating point implementation, but fundamentally they are just big chains of multiplication.