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In all fairness, anti-cheat is like a lock. No lock will prevent a determined thief from just breaking your window, but the point is to keep out the majority of "easy thieves". For them the goal isn't the be perfect but to not be the easy target.

Now is a kerbal level anti-cheat overkill? Hard to say from the outside but it does seem like installing a steel vault for your door. While the window is still right there as normal.






Its a lock that can be weaponized against you so yea, is more than just a lock. Your simplistic analogy doesn't do the reality justice.

Can be, sure. But if people care more about compromising their computers to play a few matches of League, I can't stop them.

i was simply explaining that these studios don't need perfect security to accomplish their missions.




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