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From what I understand, game programming has been a niche and, god forbid, an actual profit center for Mono, particularly since the runtime can be customized and sublicensed (closed source) from Novell.



The Cartoon Network's MMO uses one of these specially customized and packaged versions of mono:

http://tirania.org/blog/archive/2009/Jan-22.html


Second Life... Linden Scripting Language gets compiled down to bytecode now, and you can use other .Net languages.




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