"Gone are embellishments like gloss and bevelled edges, shadows and borders. Visually dead areas that provoke tension rather than inspiring relaxation. Weight that suffocates, rather than open air to breathe."
Interesting review but silly comments like this are, well, silly! When I see an area of a screen or GUI, I do not feel tension if there is a "visually dead" area. Does anyone else?
How come nobody complained about iOS4 and 5 and 6 in the GUI department? Suddenly they are being seen as old and rubbish, and tension-inducing.
Daft writing is sadly colouring an objective review. Having said that, iOS7 does look brighter but some areas look difficult to read. The lack of indication when items are buttons or controls is frustrating, as experienced on Windows 8, aka. Visit To Flatland
People have been complaining about skeumorphism and generally outdated looks in the GUI department for iOS 6 for ages, where have you been?
The author's comments aren't "silly", they're just an example of an expert talking about his field. Novice programmers don't feel "grimy" when they look at code that should clearly be refactored, but that doesn't mean that programmers who talk about ugly code are "silly" either. If you haven't studied design to a certain extent you probably won't ever be aware of tension in an interface unless it's extremely evident. That does not mean it's not there.
Interesting review but silly comments like this are, well, silly! When I see an area of a screen or GUI, I do not feel tension if there is a "visually dead" area. Does anyone else? How come nobody complained about iOS4 and 5 and 6 in the GUI department? Suddenly they are being seen as old and rubbish, and tension-inducing.
Daft writing is sadly colouring an objective review. Having said that, iOS7 does look brighter but some areas look difficult to read. The lack of indication when items are buttons or controls is frustrating, as experienced on Windows 8, aka. Visit To Flatland