I don't missed it, I ignored it on purpose, for two reasons:
One, I did not understood it well enough to try to explain even the basics.
Two, I could not find a binary or source I could compile easily to make a example image.
Also you can put a "three" there: it is not widely used, while even the recent xBR has a couple of plug-in implementations on emulators for example (and has binaries)
EDIT: Lack of binary is also why I did not made sections for 2xSal, SuperEagle and so on... If people help me finding that kind of stuff or creating the needed images, I will gladly update the article.
That's probably my favorite research paper ever. The web link in the PDF is offline, but it looks like they moved everything to the Microsoft site -- http://research.microsoft.com/en-us/um/people/kopf/pixelart/. I just spent a good 15 minutes mousing over the image comparisons again