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It's much better than Threes because there's not a single reason why Threes should take almost 1 min to start on iPhone 4S.



Stealing all your contacts takes time, you know?...


While this is often true with games, given that Threes doesn't use your contacts, I would be quite surprised if this was the reason.


In-app anayltics initialization is a bitch too. So many motherships to talk too, so little time.


It is very strange. Is the app not written with native code?


Threes uses Unity. I would guess that contributes to the performance issues its been having.




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