Hacker News new | past | comments | ask | show | jobs | submit login

> when's the last time an indie game directly programmed against DirectX or OpenGL (barring webGL)?

I don't work in indie, but my understanding is that this is still pretty common, especially for games with any budget at all.




I'm sure it still happens, but the popularity of Unreal, Unity, etc says to me that they likely wouldn't be too negatively effected.


Even still, as an Indie developer, I'd much rather develop against Vulcan than OpenGL from everything I can yet tell.




Join us for AI Startup School this June 16-17 in San Francisco!

Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: