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Haha, yeah, I can see where you're coming from. The game really is meant to be bullshit and to hurt you. From what I've seen though, Bloodborne has a lot less bullshit mechanics-wise than the previous games. Just look at the Capra Demon fight from Dark Souls: small room with pillars all over, one huge boss and two attack dogs crammed in there with you. Your weapons bounce back when you hit the geometry; theirs don't. Have fun. Also: The Archers in Anor Londo.

For me though, that's part of what makes it special. It wouldn't feel so good actually getting past the obstacles if it was fair.




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