I've seen both, but I haven't spent a lot of time looking at their documentation to start making comparisons.
At the moment, I only have a vague idea of what I want Orange to be. The development has mostly been driven with what I thought at the time. It's been a bad approach, and I plan to fix it before I continue developing.
I'm going to work on figuring out Orange's specific goals and points where it differs from new languages like these. Saying I'll have this ready by the end of the weekend might be a stretch, but I will get back to you soon.
After looking more into Crystal, it seems to try to be as Ruby-like as possible. I like Ruby, but I think its more involved features are syntactically complicated. I'm also just not a fan of the "everything is an object" mantra.
On the other hand, while Orange takes some syntax as Ruby, I'm trying to keep the syntax small and simple (similarly to C), and make sure that you could write programs for target platforms like the Arduino without needing a runtime.
At the moment, I only have a vague idea of what I want Orange to be. The development has mostly been driven with what I thought at the time. It's been a bad approach, and I plan to fix it before I continue developing.
I'm going to work on figuring out Orange's specific goals and points where it differs from new languages like these. Saying I'll have this ready by the end of the weekend might be a stretch, but I will get back to you soon.