Python has evolved into quite a complex language considering the amount of features that come built-in. The documentation, while complete, does not facilitate discovery of many of those features.
The quality of documentation is a known, highlighted concern in the community. There is particular interest in adopting Diataxis principles to improve documentation, both for Python itself and for packaging (see e.g. the user guide at https://packaging.python.org/en/latest/ , or the PyPA main site https://www.pypa.io/en/latest/ ).
Just like Microsoft maintains the Typescript handbook, I think the Python Foundation needs a "Idiomatic Modern Python Handbook" which always shows the most modern and idiomatic way to use Python features.
It's more complex that decade ago, but still a relatively simple language. I can understand the article without much effort, while I scratch my head really hard when read about advance feature of Typescript or Scala.
If only. I suspect very few Python programmers can even fully explain what `a + b` does.
If `a` and `b` are instances of classes, many would say it's equivalent to `a.__add__(b)` or `type(a).__add__(a, b)`, but in fact it's much more complex.
I once broke some Python by changing a = a + b to a += b.
If a and b are lists, the latter modifies the existing list (which may be referenced elsewhere) instead of creating a new one.
I think Python is the only language I've encountered that uses the + operator with mutable reference semantics like this. It seems like a poor design choice.
This is one of the absolute worst design mistakes in Python. The example you give (that `a = a + b` and `a += b` aren't equivalent) is bad enough:
>>> a = b = [1, 2, 3] >>> a = b = [1, 2, 3]
>>> a = a + [4] >>> a += [4]
>>> a, b >>> a, b
([1, 2, 3, 4], [1, 2, 3]) ([1, 2, 3, 4], [1, 2, 3, 4])
What's worse is that sometimes, they are equivalent:
>>> a = b = (1, 2, 3) >>> a = b = (1, 2, 3)
>>> a = a + (4,) >>> a += (4,)
>>> a, b >>> a, b
((1, 2, 3, 4), (1, 2, 3)) ((1, 2, 3, 4), (1, 2, 3))
And even worse, in order to support a version of `a += b` that sometimes modifies `a` (e.g. with lists), and sometimes doesn't (with tuples), the implementation of the `+=` operator is convoluted, which can lead to:
>>> t = ([1, 2, 3], ['a'])
>>> t[0] += [4]
TypeError: 'tuple' object does not support item assignment
>>> t
([1, 2, 3, 4], ['a'])
The operation raises a TypeError, despite having succeeded!
Yes, the next level of complexity is that `a + b` will sometimes fall back to `b.__radd__(a)` if `a.__add__(b)` returns `NotImplemented`. But also:
- There are situations where `__radd__` takes priority over `__add__`. The rules for determining that priority are complex (and IIRC subtly different from the rules that determine whether `a < b` prioritises `a.__lt__(b)` or `b.__gt__(a)`).
- The lookup of `__add__` etc uses a special form of attribute lookup that's neither equivalent to `a.__add__` nor `type(a).__add__`. This special lookup only searches `type(a)` whereas the first would find an `__add__` function on `a`, and the second on `type(type(a))`.
I doubt many 4gl language developers could explain what a + b does in their respective language. That rabbit hole goes all the way down to the physical instruction execution on silicon.