I launched Invoiced [1] as a private beta in June of 2013 while in college. In November I took it out of private beta and have since been fortunate enough to be able to focus on it full time.
Invoiced provides simple invoicing for the small business/freelance crowd. It is bootstrapped, profitable, and currently producing 4-figures of MRR. I learn something new every day and get to work with awesome people (customers).
Cool, this is something I had thought about trying to make, but decided on another project instead. It's just big enough of a project to be a primary endeavor, but small enough for a single person (or two) to handle. It also doesn't seem like it would require tons of maintenance once you get everything worked out. There's not many competitors, it's something in high demand, and it's easy to charge for. Good job!
Cool, good job. I had two issues:
1. The fixed header is an issue when scrolling. Also, the pricing table has the <li> bullet points still showing. (edit: on Chrome current version)
2. Looking at the pricing page, it took me a minute to distinguish between the names of your packages. Maybe have something less "mathy".
Otherwise, great job.
Thank you. I fixed the pricing table. I plan to do a refresh of the landing page in the near future and might remove the fixed header at that time. Also, great tip on the packages. I let my passion for math slip through into the pricing.
What did you do to get the word out to the world? Word of mouth? Ads? Tech blog writeups? I have a pretty polished app I wrote a couple of years ago but it didn't even cover the AWS fees once I dropped off the free year. :( Great app, I just don't know how to get the word out...
Thank you. Actually this all started at as a simple web page [1] where you can plug your invoice into the site and get a PDF of your invoice back with no sign up required. I climbed up the search rankings and eventually was getting tons of requests for more features. That is when I decided to make a premium version. Even today a majority of traffic comes through the Upgrade button on the free tool. The second source of major traffic is referrals from existing customers. To date I have spent $0 on advertising and have had virtually zero coverage on tech blogs. I got lucky that my target customer starts out using free invoicing sites.
Invoiced is hosted on Linode and relies on several other third-party services. I spend ~$110 per month for everything excluding yearly stuff like SSL and domains.
This is awesome! What made you build this, I would have thought the market were too saturated? Have you considered blogging about your process? Would love to hear about what marketing you did to achieve where you are at today.
Thank you! Honestly, I built Invoiced because a lot of people using this invoicing website I made [1] kept asking for more features and offering to pay for them. Initially I was hesitant about building a product that already had competitors. Fortunately the target market is huge because we solve problems faced by most businesses. Many of our competitors have built full-stack accounting platforms whereas Invoiced focuses on building and maintaining your revenue stream.
I might take a break at some point to blog about my experience. It's been an incredible journey so far.
Great work. I would love to transition to a model that you've done with invoiced!
p.s. Small typo on your 'Features' page, 'inforamtion' instead of 'information'
How does getting paid via stripe / paypal work? Do your customers provide their own stripe / paypal details? or does the payment from your customers' customers go through you? is there any commission involved?
Thank you. Our Stripe integration works through OAuth aka Stripe Connect. Basically, you click the Connect with Stripe button, create an account or sign in, and then confirm that you want to give Invoiced access to your account. We then generate a payment form for your invoices that your customers can pay you with, i.e. https://invoiced.com/username/cust_no/inv_no/payment. The payment goes directly to your Stripe account and we do not add any commission on top of Stripe's fee. This setup is ideal because you can revoke access from our service at any time and we only have access to your account through a unique token that Stripe provides us.
Our PayPal integration is even simpler. Just provide your e-mail address and we generate Pay via PayPal buttons for your invoices. Again, no commission.
If I knew there was demand for it then I would build the integration. So far you are the first person that has suggested it. Thanks for putting paymill on my radar.
We launched Geocodio [1] in January 2014. It's a side project, so the definition of "profitable" is a bit different, but it's paying for itself and then some -- servers, Basecamp, LLC filing fees, etc. We're making enough that it covers costs for other, less serious projects [2][3] and our "fun" server (for testing out new projects/ideas/etc) with some to spare.
This was our first time launching a serious product as a side project and it's been a blast. I actually wrote up a few thoughts on launching side projects last week [4], largely based on our experience with Geocodio.
I launched Duet (http://duetapp.com) in May 2013 and it's been profitable since day 1. I'm going to start focusing on it more so it can hopefully grow into something I can live off of.
*edit: I'm very curious to know, what about this comment is worthy of downvotes.
i would guess it's the difference between "making revenue since day 1" and "profitable since day 1".
it's hard to imagine that you recouped all of your time/money/expenses not to mention that going forward, you can work on it full time -- all as of day one.
Beautiful app! I love the UI. Is this a single-person project? How long did you develop before release? Is the front-end just jQuery and Foundation (no larger JS framework)?
Yes, it's a single person project. The initial release took a long time; I was working on it between freelance projects. I'm using a custom jQuery MVC implementation on the front end, some twitter bootstrap, and a couple of 3rd party plugins (i.e. ckeditor, nanoscroller, pdfjs, etc)
It's just me - one person. I'm still figuring out marketing. It's difficult. I wrote about some of the marketing challenges I've had on the blog http://duetapp.com/blog
I launched http://ipinfo.io back in 2013 and when it hit 50M API requests a day early this year I decided to launch the paid plans, and it's been profitable ever since. It's now hosted across 2 providers in 3 different cities, and handles almost 100M requests per day with a p99 of less than 1s and p50 of less than 100ms. Expect more services and features later this year!
Your product is impressive but I think you can do with this product much more valuable things.
For example, I want to specialize my landing page depends on visitors ___location. For example I want to change if user comes from US H1 and H2 message. Can you build something makes this possible?
Our mobile games startup started in Dec 2013 is profitable. Our monthly revenues are 3-4X our monthly expenses (which includes market salary for Co-Founders.) In fact in the last 2-3 months, we have been able to save up almost 18 months worth of runway for our team of 8.
Bear in mind that the team is based in India, so our salary and other expenses cannot be compared to Silicon Valley, but in India we pay market rates.
We have games on iOS, Google play and Amazon app stores. Mostly trivia games, but some arcade games too.
As an example, this is our most popular game across the 3 stores, with 1 million+ downloads https://play.google.com/store/apps/details?id=com.froods.dwt...
Most of our users are in US, UK and Europe. We monetize via In App Purchases (IAPs) and Ads. On average we monetize close to industry standards, 2% of people pay for hints, powerups and other IAPs, while ads give a decent $2 eCPM ($2 for 1000 impressions)
Thanks for sharing ! I'm getting started on Android app development, and those are very encouraging numbers (and thanks for sharing your app link to have an idea of what you're building).
I think I'll try my hand at some games targeted for the local audience first (I live in Uruguay, South America, I have some ideas which can be tested for the larger Argentinean and Brazilian markets) and see how it goes :) .
My goal is to make U$ 400/month in recurring revenue by year's end.
We have had similar success on all 3 platforms, as it is easier to stand out on Amazon, Google play drives a lot of downloads, and Apple monetizes very well. For us, it is almost 34-33-33 in terms of revenue breakup.
The first lesson I had in this industry was to always prepare for a lean patch. In a hit driven business, you can never be sure when the next hit will come, so always good to have as large a runway as possible.
Having said that, this has been my largest worry in this startup, and has caused many a sleepless nights.
Started a UK postcode and addressing API in the midst of developing another (eventually failed) project - partly to scratch my own itch and partly because the existing offering was in a bit of a sorry state.
Was profitable within 2 months despite some idealistic pricing on my part. The feedback and kind words from my users over the past year has been incredibly humbling.
Curious about this. What does your API do? Associate addresses with postcodes and vice versa? And this is a rookie question but how are postcode different from zip codes in the US?
My partner finally decided to give it a try to her idea for her own fashion brand[1] (instead of regular career in journaling), designing and hand crafting clothes in small quantities made of self designed and produced specially for us materials and we're just starting being profitable, even tho we're at the moment not very active when it comes to advertising via any channels. The profit varies heavily so far, having very good months and a bit worse ones, but overall, we're positive.
I started cardforcoin.com [1] in January. After great launch numbers [2] and some legal concerns [3] we're back up, and on track to pay founders salaries next month. We're still deciding how much of that should be in bitcoin :)
When we had to put cardforcoin.com on hold, we built coinforcoffee.com [4], which lets you spend bitcoin at Starbucks. It's also "profitable", and I think we're going to see some big numbers when we expand to other merchants in a couple months.
I wrote and self-published a book in 2013 that definitely fits some definitions of success[1]. Sales to date total a little over $30,000, plus some consulting gigs.
I'm also trying to get into the book writing business. Can you tell me what tool you use to write the book? I was using Gitbook.io but it was buggy and not formatting well.
I wrote all of my own tools. The book itself is written in Markdown, and I use the Redcarpet gem to turn it into HTML. From that, I convert it into PDF and the ebook formats using Docverter.
I made FiveStar [0], which was covered on TechCrunch [1] and it made ~$600 last month. Doesn't cost any money to run, so it just sits there. Not a fabulous success story, and traffic is decreasing, but $10 a day as passive income isn't awful.
i did a search for sennheiser and got an excellent breakdown of headphones. also i don't mind that a price range can have two different options if they're far enough apart. that's a nice touch.
I'd guess through Amazon affiliate links, which will pay out for every purchase that originated on the site. Very nice idea, and brilliant use of an affiliate scheme.
I started an advertising agency in February with another friend who also used to work in tech. We're Ramen profitable (2 founders make below market, but livable, wages). We were fortunate enough to find some clients in the marijuana industry out here in Colorado who have been largely overlooked by other agencies due to the stigma attached to it. Our strength is solidly in the digital space (particularly social advertising).
I launched product1 of my publishing startup on Jan 1st 2013 on HN[1] and now I'm officially living, frugally, from the sales. It was a side-project, but the interest was so great that I've spent the last 1.5 years building the company. So far so good. More titles and more authors coming soon. Bootstrap funding all the way!
The self-publishing route for authors is a very interesting development. I believe it is going to be one of the more interesting strategies for monetizing content on the web. Take the best of modern web technology (version control, bug reports, quick iterations) and apply it to producing books---meaningful information products that can be sold at 60%--95% margins. What's not to like?
It's basically a more modern / contemporary artificial flower arrangements. Stuffs you see in Neiman Marcus selling for $400. She sells for $200 or less.
I launched http://BeatsImporter.com a few weeks ago.. like some others it's a side project so profitable is a bit different for me. in a month of "operation" it's paying for itself using Adsense. really not sure how else to monetize something like this (maybe a 99 cent app kind of thing?) At any rate I have done a few small sites that scratched an itch for me and none ever went any further than scratching my own itch. this one (BeatsImporter) is the first to go beyond that.. so pretty excited.. :-)
We (friends and I) launched SAO Launcher [1] as an Android app in 2013. It lets you make phone calls, launch apps, and a few more things by swiping down from a small hitbox.
Got to build a lot of cool things because of it (Themes and Extensions installed via separate apks, Overlays, Animations). And it's profitable.
I started http://mammothology.com last year and was profitable within 3 months. I create software for small businesses, mainly WordPress plugins but other things too. It's not a (comfortably) liveable wage yet but slowly increasing month on month. I'm not much of a marketer so it's difficult to figure out how to get sales up to that next level.
Launched iOS Leads [0] in May. Spent a few months testing the product before launch. Only a handful of monthly software expenses (Mailchimp and Memberful).
Currently at 4 digit MRR, and almost full. The program is capped at 40 customers.
Also went indie dev in 2013, but selling product is way harder than selling service.
I started http://skyul.com and it's been profitable since it's first month when I released this service. The main reason why is because I'm keeping costs low and I re-invested most of the cash into advertising and more product development :)
I very recently launched an ecommerce site[1] selling shoe shine kits of all things. We just launched a few weeks ago but are already making money. It was a nice feeling to be able to pay myself yesterday, even if it was only $500!
I agree that the CAD pricing may be a deterrent to US customers - still deciding on that one, but will probably change it to USD to see if conversions improve.
Nice! I see you're on Shopify - I started a fraud prevention app that's great for Shopify stores. Would you be willing to try the free trial? I'd love to hear what a fellow HNer thinks of it.
Off-topic, but I'm proud to have my thread mentioned in your post. :) A long time went by after I posted it, and I still haven't launched anything, just a couple of nearly-launches. I hope 2014/2015 will change that and wish everyone to not hesitate and just do it!
I launched Minimal Reader [1] last year right before Google Reader shut down. It started small, grew organically, and now I've been able to wrangle together a couple thousand customers.
My wife left corporate law firm life to start her own law practice in March of this year. By not taking on unnecessary expenses she has been profitable every single month.
in 2012 i started a loose html-only info-site. But there was sincere effort put on, and one thing lead to another- it turned out a commercial info-site being taken quite seriously by the industry- soon a business model evolved - and things came up. Good employees and a lot of online help in coding got things through. Now our portal earns revenue- i never knew the stuff would be taken so seriously.
well we have started little early but we speed things up at 2013-2014 and cleared the mile store of 1MN$ revenue we are now largest self created open source plugin marketplace https://store.webkul.com/ .
I started a 401(k) account and put it on S&P500 index fund, it's gone up about 65% in two years. The best part of the business is that I work less than Timothy Ferris, "0-hour work week"; I let the money do the work for me, not the other way around.
Np, I didn't mean to be snarky. I wanted to make a point both the opportunity cost of starting something creative and the pride that entrepreneurs have for their "initiative and originality" yet are beholden and exploited by the investors who invest in them and who'll ultimately reap in their success.
Also that trading can be an creative act (expressing your belief about yourself, in risk-taking in buying a leveraged option call or a conservative index fund with stop loss; your personal conflict resolution and problem solving when the market moves against you) and a simple decision to invest in an index fund is not trivial but can be just as nuanced in making any complex decisions. But in the West, we put so much credence in "hustlin'" that we become penny-wise and pound-foolish.
unless creating for the sense of ownership or pure joy, it's certainly valid to compare the time spent against the opportunity cost of a full-time job or contracting.
Invoiced provides simple invoicing for the small business/freelance crowd. It is bootstrapped, profitable, and currently producing 4-figures of MRR. I learn something new every day and get to work with awesome people (customers).
[1] http://invoiced.com