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Most of our users are in US, UK and Europe. We monetize via In App Purchases (IAPs) and Ads. On average we monetize close to industry standards, 2% of people pay for hints, powerups and other IAPs, while ads give a decent $2 eCPM ($2 for 1000 impressions)



Thanks for sharing ! I'm getting started on Android app development, and those are very encouraging numbers (and thanks for sharing your app link to have an idea of what you're building).

I think I'll try my hand at some games targeted for the local audience first (I live in Uruguay, South America, I have some ideas which can be tested for the larger Argentinean and Brazilian markets) and see how it goes :) .

My goal is to make U$ 400/month in recurring revenue by year's end.


what is the most profitable platform ? iOS?


We have had similar success on all 3 platforms, as it is easier to stand out on Amazon, Google play drives a lot of downloads, and Apple monetizes very well. For us, it is almost 34-33-33 in terms of revenue breakup.




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